Archive for June, 2011

Contract Killer

Posted by Hon-Bon Lee On June - 20 - 2011

According to the Android Market until now “Contract Killer” has already between 1 and 5 million installations and since I’m hooked on the game for the last two weeks, there needs to be a review!
I hope you’ll find my first review interesting. :)

Oldschool gamer will remember the line of First Person-Arcade Shootergames, where you just navigate a crosshair per mouse and then you just shoot around. Be it human enemies in war, Aliens or some items like cans. Contract Killer has a lot of similarities with these shooters, but it’s not a rail shooter like the arcade ports of the Operation W*lf-, House of the Dead- or Time Crisis-series. The levels or better said the areas in Contract Killer are not scrolling, because the player is a sniper. As a professional sniper you hide and don’t go in guns blazing like an action hero. From the window a sniper only has a limited view on the surrounding area.


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Popularity: 5% [?]

30 minutes of Galaxy on Fire 2 THD running on a Nexus One

Posted by Dan Mousavi On June - 16 - 2011

When I did a review on Burning Tires a while ago I already mentioned that I was really looking forward to Galaxy on Fire 2 on Android. I was a little disappointed, when they told me at MWC that the standard version is Xperia Play exclusive and that the advanced Tegra Version is of course only available for Tegra devices, so I planned to postpone to play it until I upgrade my handset (which will be when Google releases a worthwile successor to the Nexus One).
Then Chainfire3D was released and while some games worked with it on the Nexus One, I doubted that Galaxy on Fire 2 would run.
But with the newest version of Chainfire3D Pro and reduced texture quality, the game runs nearly flawless!
Of course the game looks even better on Tegra devices, but to play this advanced version on a N1 is something you should have seen.
So here are the first 30 minutes + the Chainfire 3D settings in a video demonstration, all of this still takes place in the free part of the game, so everyone who has a Android device that works with Chainfire3D can check out how it runs on their device for free themselves.

Popularity: 5% [?]

Galaxy on Fire 2 Tegra HD Version now available

Posted by Dan Mousavi On June - 16 - 2011

Fishlabs just released their popular Sci-fi shooter Galaxy on Fire 2 for Tegra devices. This version of the game has 4 times as much details in the textures and a higher polycount, which enhances this already great game with cutting edge visuals on Tegra devices. You can download the game for free, but to unlock the full version, you will have too pay $14.99 / €11,99 / £8.99 via in-app purchase.

Here’s the market link and a video of the Tegra Version I shot at MWC, you can find the full press release in german below.

Market Link
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Popularity: 4% [?]

Shaky Tower released & Promo Code Giveaway

Posted by Dan Mousavi On June - 16 - 2011

Hyperbees just published a new physics game called Shaky Tower, it is a physics puzzler with a lot of different gameplay mechanics from a new developer called Mobilness.
You stack towers, roll around per accelerometer or do both at once. The game has a lot of content (6 Worlds, 2 game modes and over 100 Level, a level editor and more levels are coming soon) and it is available for free on the Android market.
However, it has in app purchases to get rid of the ads and you can buy more currency to unlock other features like a level skip, new levelpacks etc.

They were so kind to provide us with 20 promo codes, that will get rid of the ads for you and they will credit you some extra virtual currency.

To get one of the codes, send me a mail with the subject line Giveaway to … and I will reply with the code.

All of the codes are gone now.

How to use them:
In the game go to the shop, tap “Get *”, then tap Enter promo code.
Key in promo code, tap “OK”. You will get 25 Stars. Please note this
works for Android 2.0+ only. Each code can be used only once by one
person. The code is associated with player’s Google account.

Market Link

Popularity: 10% [?]

Imaginary Range

Posted by Dan Mousavi On June - 15 - 2011

Square Enix just released a new kind of manga/game hybrid in the Android market and after playing the first episode, I’m absolutely hooked on the concept.
The story starts in a variation of Paris, you follow a guy named Cid and his partner Ciela, who have a device called PAD that let’s them imagine stuff and create it out of thin air. They fight monsters that someone else imagined up and travel through different worlds. In the first part, they fight a huge monster at the Eiffel Tower and meet another group of people, that can also imagine up stuff. The whole story feels like the first chapter in a Manga series and will hopefully make more sense further down the road, but the first chapter is more focused in showing you the concept instead of developing a solid background story.


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Popularity: 3% [?]

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