GDD talk: Building games with the NDK

Posted by Dan Mousavi On November - 12 - 2010

Last Tuesday Google invited german developers to the MOC in Munich and one session led by Dan Galpin (Google Developer Advocate for Games) was very interesting for Android Game Developers (and high interest gamers). For example did you know that every game could backup the savegames over Google services and no one has done it yet? Or that you can share assets between applications through intents? Even more known services like cloud-to-device messaging haven’t found the way into games yet.
There were a lot of more interesting tidbits and while there wasn’t anything new to report, a lot of the old stuff isn’t commonly known, I didn’t know that widgets can’t be moved to SD.
So to learn more about Android games and the possibilities, check out the talk, I filmed it spontaneous with the Nexus One, so excuse the sound quality and my shaky hand, holding your hand up for 30 minutes is no easy feat, but at least I had the best seat in the entire hall. :)
Part 4 is especially interesting, where he gives out a Wish List for future Android game features.

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