Zeemote releases Android SDK

Posted by Dan Mousavi On April - 27 - 2010

Zeemote is a bluetooth controller for mobile phones, which worked previously only with S60v3 devices and Blackberry.
On older plattforms a separate control unit wasn’t really necessary, but with next generation phones with integrated projectors like the Samsung beam you will need a separate controller to fully enjoy your projected games. There are also a lot of Androids on the Horizon with HDMI out, so this is definately worth integrating.
You can download the SDK here.
Press release is after the break:

Zeemote®, an Aplix Corporation (TSE: 3727) group company, today announced the availability of its Android SDK enabling developers of Android games and applications to take advantage of analog control and navigation by integrating support for the award-winning Zeemote JS1 Controller. The Zeemote Android SDK supports Android versions 1.6, 2.0 and upward and offers developers the opportunity to differentiate their application by adding unique and interactive controls offered with the Zeemote JS1 Controller.

Importantly, for developers, existing Android applications can be adapted in a matter of hours. Current Zeemote developers can download the SDK at http://zeemote.supportportal.com. To become a new developer, register at http://www.zeemote.com/developers. ** Bonus: Registered developers

By integrating Zeemote SDKs into their existing and future applications, developers can:
• provide a superior mobile gaming experience across multiple supported platforms (while maintaining compatibility with existing distribution channels)
• deliver true analog game control
• enable multi-player mobile gaming (two controllers to one device)
• turn a TV-out featured smart phone into a mobile game console

In the next few weeks Zeemote will announce a developer programme, which will provide comprehensive support, promotion and unparalleled routes to market for game developers, including access to 100 million consumers a year.